Weatherly is a cross-platform weather app built to showcase Android and iOS prototypes. Through iterative design and usability testing, the app evolved into a more intuitive and engaging experience. User ratings for navigation rose by 26%, while task completion ratings improved by 12%. Efficiency and accuracy also increased: tasks were completed 48% faster with a 68% reduction in errors.

Weatherly App

Methodology

1. Research

2. Prototype

3. Usability Testing

4. Key Findings

As part of the Weatherly project, a competitor analysis was conducted by reviewing four major platforms: Weather Underground, AccuWeather, WeatherBug, and The Weather Channel. The analysis focused on identifying unique features, common design trends, information hierarchy, and gaps in usability across these apps and websites. This process revealed both opportunities to enhance the user experience and strategic directions to differentiate Weatherly’s design.

  1. Research

Personas

To develop personas, a survey was distributed via email, text messages, and in-person invitations to friends, family, and classmates. The survey included a combination of demographic and behavioral questions which uncovered both functional and emotional requirements of users. This information was key for the development of three distinct personas representing Weatherly’s target audience. These personas highlighted user motivations, common usage habits, and frustrations with existing apps, creating a foundation for user-centered design decisions.

2. Prototype

Three prototypes were created to guide the iterative design process for Weatherly: a low-fidelity paper prototype, a medium-fidelity Figma prototype, and a high-fidelity prototype for both android and iOS devices.

Home Page Weather Adaptive Backgrounds


Home Page Dashboard


Home Page Widgets

Hourly Forecast widget scrolls horizontally to allow users to view weather predictions for the rest of the day.

Hourly Forecast & 10 Day Forecast Pages


Hourly Forecast for Android Devices

10 Day Forecast for Android Devices

Hourly Forecast for iOS Devices

10 Day Forecast for iOS Devices

Search & Saved Locations Pages


Android Devices

iOS Devices

Saving a New Location

3. Usability Testing

Testing with the high-fidelity prototype revealed several usability issues that guided the next stage of refinement. Users expected the location title button to link directly to the search page rather than the saved locations page, indicating a need to adjust navigation flows. Feedback also showed that the search bar placement and function on both the saved locations and search pages created confusion, suggesting clearer differentiation was necessary. In addition, participants noted that readability could be improved by increasing the contrast between white text and dark backgrounds, emphasizing the importance of accessibility in the final design.

Navigation

Initially when a user would click on the location button in the header, it would navigate to the saved locations page. After learning that this was not intuitive for users, the location button was changed to now link to the search page as shown.


Search Bar

Search bar on saved locations page now directs users to the search page where they are able to find new locations.

Readability

Originally, the contrast between the text and background did not meet WCAG standards because the background opacity was set to 80% making it too light to have white text. The background color was made darker to improve readability, contrast, and accessibility.

Contrast Before (4:1)

Contrast After (5:1)

4. Key Findings

Testing the updated prototype revealed significant improvements to the overall user experience. User ratings for ease of navigation rose from 3.38 to 4.25 out of 5 — a 26% improvement and ratings for task completion ease improved from 3.8 to 4.25, showing a 12% gain in usability perception. Additionally, tasks were completed in nearly half the time (54s → 28s), representing a 48% faster completion time. Average errors per task dropped from 6.8 to 2.2 — a 68% reduction in errors.

This project was developed as part of a group class assignment, with each team member contributing to different stages. While the final outcome reflects contributions from the entire team, the sections presented in this case study focus on my individual contributions and responsibilities, offering a reflection of my role within the team and the specific skills I applied to the project.

Disclaimer & Attribution

Team Members
Atley Egbert, Bryce Cottam, Madison Christensen, Sharon Dansie

Date Completed
Spring 2025

My Role

Design - Creating Low Fidelity Paper Prototype, Implementing Medium Fidelity Figma Prototypes, Designing iOS & Android High Fidelity Final Prototypes

Research - Secondary Research on AccuWeather & Analyzing Findings

User Testing - Recruiting Participants, Writing Interview Script, Conducting Interviews, & Analyzing Results

Usability Testing - Recruiting Participants, Writing Interview Scripts, Running Usability Tests on Three Prototypes, & Analyzing Results

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